Monday, 25 March 2013

Character Modelling

Hey all, this past week I have been character modelling. I spent quite a lot of time building my own character from scratch, by following youtube tutorials. The model was ok but very messy in parts and almost unfixable, vertices and polygons all over the place. So after this ordeal I decided to begin editing a pre-existing character model I had into a little dwarf looking fella, here he is:


He isn't fantastic looking but he's getting there. He needs to be smooth looking. While admittedly the detail required for this particular model isn't huge, I still want it looking as good as I can make it, with the time that I have. As you can see I have started texturing the model now, and then I need to make animations for the characters various states. An update in the form of a post about animation will be coming soon, so stay tuned.

Stay classy, Paul M.

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